• Weapons based on real world ballistics data.
  • Realistic Weapon Handling – Rewards realistic shooting techniques and demands use of the focus feature for ranged shots.
  • New recoil paradigm – easier for new players to hit a target, but challenging to master.
  • Wide range of weapons to choose from with balance trade offs for benefits and costs.
  • Weapon length is accurate to in-game world – Size matters! Weapon length and collision is a real factor in Operator.
  • Extensive customization with over 1 million possible load-out combinations and well over 10 thousand combinations of weapon upgrades on top of that.
  • Properly devastating shotguns. – You gotta try these lead slingers. Many ammo types to choose from. Tri-ball, triple-aught, sabot slug, many more. Also chokes, shot diverters and magazine extensions. Possibly the best shotguns in video game history. No, really.
  • Bulky attachments lengthen draw/holster times.
  • Holo Sights speed up ironsight time.
  • No silencers or Extended magazines allowed with armor piercing ammo.
  • Breaching charges – Can breach doors and walls!
  • Greatly increased Flash-Bang effect. For when you breach those doors and walls.