Game Features

Critical hit areas and wound cavity based damage system.
  • Tactical Hitboxes! – Face and Helmet area are now separate Hitboxes. New Groin and Throat Hitboxes. Clavicle and Hips are considered limb shots. Shot placement is now a critical skill!
  • Helmets and Face Protection – Helmet protects only helmet area, face shields protect the face.
  • Groin and Throat Armor – Extended Armor options for the New Hitboxes. Also Limb Armor!
  • Penetration Based Armor and Ammo – armor actually works and it matters what ammo you use and where you place your shots.
  • BALLISTIC SHIELDS! – It can’t be overstated how much this affects the gameplay.
  • Lockable Doors – Locks that can be Destroyed by Shotguns and the .44 Mag Mateba.
  • Breachable Doors – Breaching charges can blow open doors and breachable walls!
  • Helmet and Gear Overlays – Hats, Helmets and Face Protection are represented in First Person! If you choose face protection, there will be a compromise of your visibility. Backwards cap for high speed – low drag!
  • TACTICAL BEARDS! – Beards reduce suppression, the longer the beard the more of a Veteran Operator you are.
  • All new economy with 60 supply points.