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- Weapons based on real world ballistics data.
- Realistic Weapon Handling – Rewards realistic shooting techniques and demands use of the focus feature for ranged shots.
- New recoil paradigm – easier for new players to hit a target, but challenging to master.
- Wide range of weapons to choose from with balance trade offs for benefits and costs.
- Weapon length is accurate to in-game world – Size matters! Weapon length and collision is a real factor in Operator.
- Extensive customization with over 1 million possible load-out combinations and well over 10 thousand combinations of weapon upgrades on top of that.
- Properly devastating shotguns. – You gotta try these lead slingers. Many ammo types to choose from. Tri-ball, triple-aught, sabot slug, many more. Also chokes, shot diverters and magazine extensions. Possibly the best shotguns in video game history. No, really.
- Bulky attachments lengthen draw/holster times.
- Holo Sights speed up ironsight time.
- No silencers or Extended magazines allowed with armor piercing ammo.
- Breaching charges – Can breach doors and walls!
- Greatly increased Flash-Bang effect. For when you breach those doors and walls.