Difference between revisions of "HitBoxes"
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Hit-boxes are a critical part of Operator's realism. Hit-boxes affect shot placement as well as new combinations of gear to protect those hit-boxes. | ==== Hit-boxes are a critical part of Operator's realism. Hit-boxes affect shot placement as well as new combinations of gear to protect those hit-boxes. ==== | ||
Operator has separate hit-boxes for | ==== Operator has separate hit-boxes for HEAD and FACE. This means that a helmet may only protect a portion of your HEAD. You need FACE protection to protect your FACE. There is also a new set of hit-boxes for the GROIN(sacrum) and THROAT. These are often overlooked critical hit locations. ==== | ||
==== In Operator, our damage model accounts for realistic incapacitation due to proper ammo/barrel length/range/gear/hit-box combinations. ==== | |||
[[File:Hitboxes.2.jpg|alt=Custom hitboxes for Operator the game tactical shooter|thumb|Custom hitboxes for Operator the game.]] | [[File:Hitboxes.2.jpg|alt=Custom hitboxes for Operator the game tactical shooter|thumb|Custom hitboxes for Operator the game.]] | ||
* FACE | |||
* HEAD | |||
* THROAT/SACRUM | |||
* CHEST | |||
* STOMACH | |||
* LIMB | |||
* EXTREMITY | |||
==== Those are the Operator hit-boxes and there is working armor for all but the extremities. Each type of armor is displayed in game and appears to protect the hit-boxes in question. When shooting at someone, you can see what is armored and what is not, '''''place your shots accordingly'''''. ==== |
Latest revision as of 18:45, 13 June 2024
Hit-boxes are a critical part of Operator's realism. Hit-boxes affect shot placement as well as new combinations of gear to protect those hit-boxes.
Operator has separate hit-boxes for HEAD and FACE. This means that a helmet may only protect a portion of your HEAD. You need FACE protection to protect your FACE. There is also a new set of hit-boxes for the GROIN(sacrum) and THROAT. These are often overlooked critical hit locations.
In Operator, our damage model accounts for realistic incapacitation due to proper ammo/barrel length/range/gear/hit-box combinations.
- FACE
- HEAD
- THROAT/SACRUM
- CHEST
- STOMACH
- LIMB
- EXTREMITY