Difference between revisions of "HitBoxes"

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Hit-boxes are a critical part of Operator's realism. Hit-boxes affect shot placement as well as new combinations of gear to protect those hit-boxes.
Hit-boxes are a critical part of Operator's realism. Hit-boxes affect shot placement as well as new combinations of gear to protect those hit-boxes.


Operator has separate hit-boxes for head and face. This means that a helmet may only protect a portion of your head. You need face protection to protect your face. There is also a new set of hit-boxes for the groin (sacrum) and throat. These are often overlooked critical hit locations. In Operator, our damage model accounts for realistic incapacitation due to proper ammo/gear/hit-box combinations. Face, head, throat, chest, stomach, sacrum, limb, extremity. Those are the Operator hit-boxes and there is working armor for all but the extremities. Each type of armor is displayed in game and appears to protect the hit-boxes in question. So when shooting at someone, you know what is armored and what is not. Place your shots accordingly.
Operator has separate hit-boxes for head and face. This means that a helmet may only protect a portion of your head. You need face protection to protect your face. There is also a new set of hit-boxes for the groin (sacrum) and throat. These are often overlooked critical hit locations. In Operator, our damage model accounts for realistic incapacitation due to proper ammo/gear/hit-box combinations. Face, head, throat, chest, stomach, sacrum, limb, extremity. Those are the Operator hit-boxes and there is working armor for all but the extremities. Each type of armor is displayed in game and appears to protect the hit-boxes in question. So when shooting at someone, you know what is armored and what is not, place your shots accordingly.
[[File:Hitboxes.2.jpg|alt=Custom hitboxes for Operator the game tactical shooter|thumb|Custom hitboxes for Operator the game.]]
[[File:Hitboxes.2.jpg|alt=Custom hitboxes for Operator the game tactical shooter|thumb|Custom hitboxes for Operator the game.]]

Revision as of 03:25, 18 October 2022

Hit-boxes are a critical part of Operator's realism. Hit-boxes affect shot placement as well as new combinations of gear to protect those hit-boxes.

Operator has separate hit-boxes for head and face. This means that a helmet may only protect a portion of your head. You need face protection to protect your face. There is also a new set of hit-boxes for the groin (sacrum) and throat. These are often overlooked critical hit locations. In Operator, our damage model accounts for realistic incapacitation due to proper ammo/gear/hit-box combinations. Face, head, throat, chest, stomach, sacrum, limb, extremity. Those are the Operator hit-boxes and there is working armor for all but the extremities. Each type of armor is displayed in game and appears to protect the hit-boxes in question. So when shooting at someone, you know what is armored and what is not, place your shots accordingly.

Custom hitboxes for Operator the game tactical shooter
Custom hitboxes for Operator the game.